What happens if i lose the landsmeet




















Build 15 Answers Does zevran have a companion quest? Side Quest 2 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? So what happens? User Info: suchiuomizu suchiuomizu 11 years ago 2 You have an extra fight in the throne room, after which things go on as if you won.

Enemy level progression by area? If House Aeducan were Human So Flemeth is Captain Janeway Vaughan I let rot in prison. Looks like that is the only option I have left since I can't return to the prison.

I wanted to win over her so she felt like no one cared about her, looks like I need to double-cross her instead. Can't return to the prison so I have to double-cross Anora. I told the dude to go away when he wanted me to do the Trails of the Crow so that's one is closed and I just found out I can't return to the prison either so yeah XD have to double-cross Anora instead.

I was so intimidated by Loghain my first play-thru.. I said all the wrong things and ended up fighting his guards and him in a brawl.. But, now I always side with Anora, do the Crows quest, rescue the two guys in prison, kill Vaughn, give Alfstanna her brothers ring and talk to Bann whats'his'name about his son Oswyn. Even if I betray Anora later, she is on our side to start with. Keep losing Landsmeet. By Zafireria - Tue Dec 22, am. Something to know tho: I did not support Anora. I saved the noble dude and freed the slaves and gave the ring to that woman in the tavern.

I am noble female. I did not do the Trails of Crows. I picked "Blight is the real threat", "You let How torture your people", "You sent a blood mage to poison the Arl" I also tried to reverse the order of above. I also tried to Persuade to support Maric's son have max coercion I never mentioned king Calien. She requests your assistance in freeing her. You'll need to sneak into Howe's estate to rescue Anora. Exit the estate to gather your party, then select the Arl of Denerim's Estate from the Denerim City Map to travel there.

This Estate is far more than just the place where Anora is held captive. It is, in fact, the single largest place to gain supporters against Loghain in the final deliberation, particularly the dungeon.

At the estate, Erlina waits just up ahead and to the left of the angry crowd massing at the front door. If Shale is in the party Erlina will request the golem be replaced, which will force a party reselect and Shale will be shaded out in the selection screen.

Sneak around the outer yard of the estate until you reach the side entrance, then put on your guard uniforms and hide around the corner. When Erlina draws the guards off, enter the estate or open a chest around the corner, back near the angry crowd, before entering. Inside, you are free to explore and loot as much as you like as long as you keep the uniforms on, with the exception of Vaughan's room see below.

Once you reach Anora's door, you will find that a mage has put up a force field on the door. You need to find the mage, who Anora says will likely be with Arl Howe, to disengage the force field. Keep going down the hall. If you have not finished exploring the area, if you enter the first room in the last hallway do not go too far into the room though it is possible to go far enough into the room to gather codex , you simply need to allow him to get to a point in the conversation with his female companion that she begins talking at which point he will be sufficiently distracted enough to allow you this far, but do not go any closer to him because unlike the other guards, this one will not ignore you completely.

He will realize you are not part of the regiment, and will sound an alarm. This will cause all the guards in the estate to turn hostile.

It is possible to loot this room later, after the dungeon has been cleared out, with less to no risk. In the final room is a chest with Grey Warden documents. As you head downstairs you will encounter Riordan , an Orlesian Grey Warden who was captured by Arl Howe when trying to learn what happened after the events at Ostagar.

Giving him the papers will get you access to the Grey Warden vault and its contents namely Duncan's Shield later on. Riordan leaves while you continue into the dungeons to find Howe's mage. In the dungeon, your disguises will be useless as Howe's men will know you are not one of them and will attack you. Watch out for the grease trap at the beginning, as the tripwire is tricky to disarm. There are a number of prisoners you can free though two may not be present depending on actions taken in the City Elf Origin , some of which are relatives of nobility.

They are:. Howe himself is found in a dungeon room with two mages, one of whom can shapeshift. He will attack you after some dialogue, which is longer and more personal for a Warden from the Human Noble Origin.

Be advised that Howe can use stealth and mark of death. Once he is dead, you can loot the Biteback Axe from him, as well as his key, which you need to open the cell doors for Vaughan and Irminric.

There is a possible bug that can occur when you approach Vaughan's cell in which he is apparently asleep standing up talking to him yields "Zzzz" in response. You're also incapable of opening Vaughan's cell as usual, meaning you are unable to garner his family's support in the Landsmeet. It is advisable to save before fighting Howe and to reload that save so that if you get this glitch, the reloaded file should be bug-free.

Clicking the cell door on-screen in the PC version, with the radial wheel on console versions , rather than Vaughan himself, seems to work best at triggering the dialogue.

Another option is to return the first floor and then go back into the dungeon to reset the "cell" a term for an asset that contains the dungeon itself as part of the game's programming, not the actual prison cell and its actors a. When you are done in here, return upstairs to Anora's room.

Note: as long as you do not unlock the door, the guards right outside cannot enter. Thus, you can cast as many AOE area of effect spells as you like outside of the room, allowing you easy kills with no chance of getting hurt in return. As you make your way to the front door, you will be accosted by Ser Cauthrien and a large number of Loghain's guards. You can either surrender, put up a fight, or tell her that you are trying to rescue the queen.

If you reveal the queen's presence, she will accuse the party of kidnapping her, which triggers a fight with Cauthrien and her men just the same as challenging her immediately. Because of the dozen archers who will fire one Scattershot after another, it is likely that this battle will not end well, especially on Nightmare difficulty; if everyone falls or you surrender, the Warden along with Alistair if he is with you will be taken to Fort Drakon which starts the quest, Captured!

Your other companions will safely escape back to Eamon's estate. If you're determined to go through with this fight, the key to victory is to avoid or endure the initial Scattershot spam from the legion of archers, then neutralize the mage and Ser Cauthrien, who carries an Elite Boss rank. If you've managed to stay alive through these points and eliminate Ser Cauthrien, cleaning up the rest of the soldiers should be easy. Should you manage to beat Ser Cauthrien and Loghain's guards, loot the Summer Sword from Ser Cauthrien, a powerful two handed sword with its own codex entry.

Surrender If you choose to surrender while having Sten in your party, you will lose with him. If Oghren is in your party, you will lose Cauthrien releases your party members and takes only you and Alistair if present to Fort Drakon, admitting that she did not expect things to end peacefully.

It should also be noted that surrendering or losing the fight with Ser Cauthrien is not the last opportunity to obtain the Summer Sword; she will again attempt to stop you just before you enter the Landsmeet Chamber. If you defeat Ser Cauthrien and all her minions, simply collect your spoils and return to the Arl of Redcliffe's Estate to continue the questline.

Fort Drakon remains locked, but there are no quests that require access to it however, visiting this location is tied to the Traveler achievement. You will skip the entire Captured!

Otherwise, falling in battle or surrendering begins Captured! If Alistair was in the party, then he will be imprisoned along with the Warden.

Anora and the rest of the companions will return to Arl Eamon's estate and tell him what happened. After waking up in Fort Drakon, The Warden has the option of either breaking out or waiting for rescue by friendly companions. Once free of the prison, it will be time to speak with Arl Eamon and Anora.

Once the queen has been rescued and the Warden has extricated themselves from Cauthrien's grasp , there is the chance to make good on getting people to side with the Warden against Loghain.



0コメント

  • 1000 / 1000